![]() ![]() The further the ball which you wish to hit is away, the less the effect of the spin.Ī comprehensive explanation of the effects of spin is not possible here.The white ball stops quicker, stops or may even roll backwards. If you hit the white ball on the bottom (back spin), the distance in which the ball will rebound is greater.The distance in which the ball will rebound off the ball it hits is reduced. If the white ball is hit on the top (top spin), it continues rolling forward after the collision.The further towards the edge that you hit the white ball, the larger the effect of the spin.The results of the spin depend on several factors, such as the shot power and the distance between the white ball and the ball which is hit. Move the "ghost ball" by holding down the mouse button and moving it to the desired position.Click on the place where you would like to place the ghost ball.Move the cue by clicking and holding the left mouse button down until the ghost ball is in the desired position.In order to place the ghost ball, there are two options: This shows where the white ball will connect. The "ghost ball" is there to help you aim. The other indicator shows roughly which direction the white ball will go in after colliding with the other ball. One of these shows which direction the ball which you hit will go in. AimingĪt all times you can see two direction indicators. Each player continues playing as long as he continues potting balls of his color. If at least one ball is potted during the break, the player continues. You receive information in this box regarding the current standings. Pay particular attention to the information in the message box. ![]() Each player continues playing as long as he continues potting balls of his colour. The white cue ball can be placed anywhere in the left third of the table for the break. In duels with more than one round, the player who lost the previous round gets to break in the new round. The player whose ball stops closest to the top cushion wins the break and starts the game. In order to decide this, both players hit the white ball against the cushion at the right-hand side of the screen (the bottom cushion) and aim to finish with the white ball as close to the cushion at the left-hand side (the top cushion) as possible. GameplayĪt the start of the game, the break will determine who goes first.
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